I have been lurking around here for a few months while I worked on a fully 3D printed trap and pedal, it was revealed today and files are available. It's a hybrid GB1 /2 trap as I used overall dimensions of 2 but features from 1 such as the red rods and protruding cartridge.
This could not have happened without GBfans - so much good stuff here. I also have to thank members here who helped me out whether they know it or not:
Sean Bishop & Stefan Otto for posting great plans - they were my starting point and a good reference
Jack Doud for sending me the Terminal Reality SFX which I couldn't find anywhere
Demon Vice Commander & Hprops for the great labels
There are other 3D printed traps out there, but they usually have the side panels, etc modeled as one big piece which doesn't print well and makes it hard to paint. Each part is separate which means you can get a good looking trap just by printing in the appropriate color. I haven't seen the pedal 3D printed, so I did that too - it's trickier since there are more pieces that simply can't be printed like the relay, ribbon cable, etc. but I modeled as much as I could. I decided to use real hardware for assembly for aesthetic reasons, strength and to make the trap good for modding.
Files are available under a Attribution - Non-commercial - Share Alike Creative Commons license.
Trap Files: http://www.thingiverse.com/thing:1394492
Pedal Files: http://www.thingiverse.com/thing:1394639
Print guidelines and basic hardware are listed in the file downloads.
My final version of the trap and pedal is 3D printed but with as much real hardware on it as possible. I designed everything so that real parts are easy to substitute when possible. For example, the 3D printed 'aluminum' plates are 1/16" so they can be printed and used as a template to make 1/16" aluminum plates. The side panels are 1/4" so 1/4" MDF could be used, etc. I installed full electronics, light, sound and smoke, I will be detailing all of that later. It runs on Arduino, a bunch of Adafruit parts and e-cigarettes. I selected all the components and wired it, but I'm not a great electronics guy and/or programmer, so my friend Jeremy Williams (creator of Game Frame) did all the programming and helped with hooking everything together.
It uses a servo chain drive for the doors
I write for Tested.com and will be posting videos and articles, I'll provide more pictures and info as we go:
https://www.youtube.com/playlist?list=P ... slg5U-oEvJ