GBfan_CH wrote: ↑June 10th, 2019, 5:38 am Let's talk wish list. The more I uncover on the internet, the more I'm putting my expectations in check. Having read the French article I posted earlier, it seems Saber have the uncompressed original material to work from, so I think we'll get this from the initial PS4 / XB1 release:
- Single player campaign only
- 4k 60fps 2xAA
- Constant frame rate (PS3 had awful slowdown when for example the book monster exploded)
- Reduced loading times
- 4k cutscenes
- Higher-polygon-count shadows (which some of you might recall could have been improved)
- Perhaps one or two more lighting effects / simultaneous light sources
- Higher-res textures
- Improved AF filtering
- Updated achievements
A high-spec PC would provide many of those changes for the original version (you could force AA). It wouldn't require much more than a hacked ini file, so I'd consider that to be a lazy port. If Saber are investing more time and effort, I would love to see (again with realistic expectations):
- A purpose to the $$$ damage indicator (seriously, it did nothing)
- Re-assessment of the voicework (the Wii has some better takes of some Bill Murray lines)
- Better lip sync on the in-engine cutscenes
- Improved animation (especially on the in-engine cutscenes, but it could all use an update to modern standards)
The gold-standard port would have more thought applied to the design of the last 1/3 of the game when the quality tapers off, some rookie customization options for the single player campaign, co-op campaign, and integration of the leftover voicework (either in the form of new levels or extension of existing ones).
Not holding my breath for any of those, but we can dream, right?
According to someone who was at the Game panel at FanFest, they're looking into the possibility of more MP levels (but don't hold your breath), and plan to support the game "into the future." Which presumably means they're open to adding more material later as DLC? That would mean newly made material.
I wouldn't expect much on that front, just maybe DLC uniforms or something. Anything more meaty, I doubt. Hell, if the game doesn't even sell well, those plans may be put on ice anyway.
If there IS a chance we can get more material later on as new DLC, the only thing I really want is an offline version of MP, for when the servers eventually shut down again. Split-screen MP would be nice, but given that's a whole mess of new coding, I'll settle for offline MP that uses AI Ghostbusters as teammates. Given that the AI in the campaign (for both the ghosts and the 'Busters) is already perfectly good, I don't think it would take very much tweaking to get them working within the MP maps.
I don't think we could reasonably expect anything else, unless they're willing to pay Dan/Ernie to record some new dialogue for more new material--but honestly I don't expect funding for anything that extensive for a re-release of a ten year old game that was a minor success.
Although, there is that new movie coming up... that may convince Sony to open their wallets for more stuffs...
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