pferreira1983 wrote:Nah it's all done with computers.
I apologise in advance if my response gets a little heated, but I feel the need to set the record straight.
It is
not all done with computers.
I designed and constructed a number of 3D models and animations across a span of about five years - two years at a college, three at a University. That included texturing them, lot of inorganic animation, lighting, and editing (not including sound and music design, and adding visual effects in post-production).
There was one element that I didn't either partially make, or create completely from scratch, which were a selection of motion-captured animations, which at the time we had no facilities to capture.
So about 90% (if not more) of the 3D computer model projects I worked on were not just "done by the computer".
And I don't even consider myself a 3D specialist, I am without a doubt an amateur to people who are able to digitally sculpt models in Maya and make them look life-like.
3D animated films and TV series deserve a lot of credit because there is a lot of work that goes into them, regardless of if they're building everything from scratch for each instalment, or if they're utilising pre-existing content, or a mixture of the both. It isn't fair to suggest that a 3D animated feature is less deserving of credit because each frame hasn't been hand-drawn (it'll still have hand-drawn storyboards, regardless of the CG medium)
What it is however, is artistic snobbery.
A final point, as an exercise, locate a digital artist on DeviantArt (or a similar website) with phenomenal skill, and say to them that what they're doing "is all done by the computer/Photoshop", I think you'll be surprised at the reaction.