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[Discuss] [History] [Revise]Ghostbusters: The Video Game



Publisher: Atari (US), Sony (EU)
Engine: Infernal Engine
Developer(s): Terminal Reality, Red Fly Studio, War Drum Studios, and Zen Studios
Platforms: Nintendo DS, PC, PlayStation 2, PlayStation 3, PlayStation Portable, XBox 360, Nintendo Wii
Mode(s): Single-player, Online-only multi-player
Input methods: DualShock 2, Sixaxis controller, DualShock 3, Xbox 360 controller, Wii Remote, keyboard, mouse, Stylus
Release Date(s): US - June 16th 2009 (All Platforms), November 3, 2009 (PSP). EU - June 19th 2009 (PS2,PS3), Fall 2009 (Xbox 360, Wii, DS, PSP)
It's 1991, two years after the events of Ghostbusters II, and paranormal activity has reached record levels in New York City. With business booming and the Ghostbusters shorthanded, you've been hired to join the team as the new Experimental Equipment Technician, tasked with "breaking in" Egon's newly created (and untested) hardware and equipment. With an enhanced PKE meter and a brand-new, fully upgradeable proton pack, you will hunt and neutralize everything from ethereal manifestations to Class-5 full roaming vapors.

The script for the game has been written by Dan Aykroyd and Harold Ramis, and the setting for the title is placed right after the second film, rather than modern day. Players will take on the role of the “fifth Ghostbuster” who has been hired by the original four GB’s due to an enormous influx of supernatural activity. The Ghostbusters are over seen by PCOC (Paranormal Contract Oversight Commission) led by Walter Peck, which will cover all the extensive damages players are sure to cause capturing all the spooks haunting the Big Apple. All four of the original cast members have returned to voice there electronic counter parts, as well as Annie Potts (Janine) and William Atherton (Walter Peck). Bill Murray's main demand on the game was that it featured all of the Ghostbusters including Ernie Hudson and that they were given equal screen time. He did not want it to be "Peter Venkman - the game".

Brian Doyle-Murray also returns to the cast, but as the new mayor, Jock Mulligan, rather than the psychiatrist he portrayed in Ghostbusters II. Neither Sigourney Weaver or Rick Moranis have reprised their roles.

According to Brendan Goss, executive producer from Terminal Reality, Sigourney Weaver was approached specifically, early on about the possibility of her reprising the role as Dana Barrett. The actress turned it down, but it was revealed that once Bill Murray's participation was made official she came back asking if she could be in the game (through her agent presumably). However, at that stage another leading lady had already been written into the story and the production was way too far along to include Sigourney Weaver's character.

As well as many new locations and enemies, the game will also feature several places and characters from the two original films. You will be called back to the Sedgewick Hotel to recapture Slimer, have a rooftop battle with the legendary Mr Stay Puft and roam the archives at the New York Public Library in an attempt to capture the elusive Gray Lady [officially named in the game as "Eleanor Twitty"]. The 360, PC, and PS3 versions of the game will feature a more ‘realistic’ graphical style and game play while the Wii and PS2 versions will feature a more cartoon look. A comparison of Ray Stantz on the 360/PS3 and Wii versions is pictured right, to give you an idea of the differences.

[Link] [Revise] Game Play Modes

The PlayStation 3, Xbox 360, and Wii versions of the game feature both single-player and multi-player modes (the PC, PlayStation 2, and DS are single-player only). The Ghostbusters Firehouse (pictured right) will act as the main menu and hub from where you will start missions.

The single player will be a linear objective based affair, where you play the part of the Rookie working alongside the original guys. Not all 4 of the founding team will accompany you on every mission, with varying combinations on each level. Ghosts will take the form of either corporeal or non corporeal, with the latter having to be weakened, captured then trapped.

In the PS3 and 360's multi-player component you can play as the original Ghostbusters with up to three other players in a variety of different game modes set in iconic movie locations, including the Museum, Library and Times Square, in a competitive co-op mode where players work as a team to bust ghosts but compete with one another for the highest score. Up to four gamers will work together on missions specially designed for a group and unrelated to the main story. Further, the Wii version offers split-screen co-op mode allowing two players to suit up and play through the entire single player story. Originally there was to be a Ghosts versus Busters mode where you could take up the role of either side, but that was not included in the final game.

The Authentic Ghostbusters Experience – Delivering a distinctive, definitive gaming experience to worldwide Ghostbusters fans, Ghostbusters: The Video Game features the original cast from Columbia Pictures’ classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson – together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, William Atherton, Alyssa Milano, and Brian Doyle Murray.

The Supernatural Spectacular Meets Unrivaled Ghost Busting – Like the films before it, Ghostbusters: The Video Game is all-new adventure with Dan Aykroyd and Harold Ramis returning to lend their writing talents to the script (written primarily by John Zuur Platten, Flint Dille, Patrick Hegarty, and John Melchior) with a new storyline that leads gamers through the trials and tribulations of the world’s leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films..

Cool Tech, Extraordinary Equipment & Fearsome Enemies – Ghostbusters: The Video Game features ghost hunting, wrangling and trapping game mechanics with upgradeable gadgets. Gamers can wear ghosts down into a weakened state with the Proton Pack’s Blast Stream and use the Capture Stream to wrangle them into the trap, execute different strategic tactics with the new Slime Tether and scan and analyze targets using the P.K.E. Meter and Paragoggles.

[Link] [Revise] External Links

- Official Game Website
- Spook Central's extensive coverage and links
- Computer and Video Games - Wii footage



This page was last edited by NickFame13 on December 16, 2011, 12:38 pm
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Ghostbusters: The Video Game Trailer #2 - http://www.gbfans.com/games/ghostbusters-the-video-game/trailer-2/
Ghostbusters: The Video Game Equipment - http://www.gbfans.com/games/ghostbusters-the-video-game/equipment/
Ghostbusters: The Video Game Levels/Locations - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/
Ghostbusters: The Video Game Ghosts/Entities - http://www.gbfans.com/games/ghostbusters-the-video-game/ghosts/
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