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Level/Location 5
For this location, the realistic version features 13 seamless checkpoints, while the stylized version contains 4 distinct levels (one is split into three levels on the PlayStation 2). |
[Link] [Revise] Realistic Version
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Checkpoints
Mandala Revealed
- Objective 1: Plan the Next Move with the Team.
- Objective 2: Ray and Egon are having trouble discovering the purpose of the symbol you found. Meet with them in Peter's office.
- Objective 3: Another day, another crisis averted but something doesn't seem quite right... The other Ghostbusters are waiting. Go to Ecto-1 when you are ready to leave.
Access Denied
- Objective 1: Explore the Sedgewick Hotel and find its Mandala node. Eliminate all paranormal entities.
- Objective 2: Go back to the elevator and take it up to t he 12th floor.
Endless Party
- Objective: A powerful new ghost has appeared. Track it down.
Enter the Spiderwitch
- Objective: Explore the kitchen area and locate the backup generator. Get the power back on so you can use the elevator.
The Kitchen
- Objective: Explore the kitchen area and locate the backup generator. Get the power back on so you can use the elevator.
Emergency Generator
- Objective: Explore the kitchen area and locate the backup generator. Get the power back on so you can use the elevator.
Power Restored
- Objective: The Hotel's Kitchen is now clean, make your way out of the kitchen and back to the elevators.
Splitting Up
- Objective: Go back to the elevator and take it up to the 12th floor.
Up to the 12th
- Objective: Help Egon search the 12th floor for the hotel's Mandala node.
The 12th Floor?
- Objective: Help Egon search the 12th floor for the hotel's Mandala node.
Ghostworld Again
- Objective: Help Egon search the 12th floor for the hotel's Mandala node.
The 13th Floor
- Objective: Room 1221 appears to be a paranormal focal point. Investigate that room for signs of the Hotel's Mandala node.
Lair of the Spiderwitch
- Objective 1: You seem to have found the Spider Witch's lair. She must be in here somewhere.
- Objective 2: The Spider Witch has retreated in order to draw energy from her victims. Find her with your PKE and knock her down before she energizes herself.
- Objective 3: You've got the Spider Witch cornered in her lair. Finish her off.
Ghosts/Scans
Chef DeForrest
Cook Ghost
Kitchen Flier
Spider Crawler
Spiderwitch
Webbed Fiend
Artifacts
Phantom Flush Toilet
Cruel Oven
The Unruly Beard of V. Belascu
Possessed Bell-Bottom Jeans
Swiss Death Clock
Broccoli Queen Autobiography |
[Link] [Revise] Stylized Version
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Levels
Under New Management (split into three levels on the PlayStation 2)
Splitting Up
The 13th Floor
Lair Of The Spider Witch
Entities/Scans
De-Ionized Ectoplasmic Secretions
Docile Echoes
Entropic Bias
Hotel Phantasm
Malevolent Echoes
Sous Chef Ghosts
Spectral Spawning Husks
Spider Scuttlers
Spiderwitch
Transmogrified Spider Witch
Art Pages
Under New Management
Part 1 on PlayStation 2
- Docile Echoes - table in middle of lobby.
- Malevolent Echoes - where manager is hiding in stairwell.
Part 2 on PlayStation 2
- Hotel Phantasms - in kitchen, pantry shelves.
- De-Ionized Ectoplasmic Secretions - in hallway where spider scuttlers first appear.
Splitting Up
- Entropic Bias - right before trick door, on right in table.
- Phantom Labyrinth - down blue corridor from elevator; exposed.
- Spider Witch - in last room, to right near bed.
The 13th Floor
- 13th Floor Effect - start level, turn right; exposed.
- P.K.E. Resonant Motility - on floor of floating platforms; in husk.
- Spectral Spawning Husks - in first room with one.
- Spider Scuttlers - end of first hallway; in couch.
Lair Of The Spider Witch
You are given these two automatically on the PlayStation 2 as you do not return to the ballroom after the Spiderwitch fight in that version. Please note that on the Wii you will have a short period of time in which to break the tables and nab the pages while Egon is examining the mandala. Once he's done, your time is up.
- Mandala - in the ballroom, in the three tables in front of you after the Spiderwitch fight.
- Transmogrified Spider Witch - in the ballroom, in the three tables in front of you after the Spiderwitch fight. |
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This page was last edited by rockstar232007 on August 15, 2011, 3:08 am
Link to this page: http://www.gbfans.com/games/ghostbusters-the-video-game/levels/return-to-the-sedgewick/
Links Below This Category:
Ghostbusters: The Video Game Levels/Locations - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/
Central Park Cemetery - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/central-park-cemetary/
Lost Island (Shandor's Island) - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/lost-island-rising/
Museum of Natural History - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/museum-of-natural-history/
New York Public Library - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/new-york-city-library/
Times Square / Office Building - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/panic-in-times-square/
Welcome to the Sedgewick Hotel - http://www.gbfans.com/games/ghostbusters-the-video-game/levels/welcome-to-the-sedgewick-hotel/
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