Discuss the upcoming movie to be released in 2020 and directed by Jason Reitman.
User avatar
By RedSpecial
#4957984
No files that I know of so far.

I won't be adding it to my current pack as it'd seem out of place but if i ever build a Phoebe pack I 100% will.
The sounds compliment the run down look of that pack perfectly.
Although I'm really looking forward to hearing what everyone else does with it
By ecto88mph
#4958126
RedSpecial wrote: October 23rd, 2021, 12:10 pm I've isolated the audio for the pack and thrower power up sequences but someone more savvy than me would need to remove the extraneous audio.
Wow thanks for that. I have a hour long loop of the pack hum and I put this in front of it, it sounds great.
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By Makuta
#4959416
MagicPrime wrote: October 26th, 2021, 1:08 pm I can't wait to start seeing fan builds or revisions/upgrades with spinning LEDs inside the cyclotron.
ive been seeing some people doing this, but i would love to see something like this that is compatible with the GBfans electronic kits, something that can change color to TVG colors too.
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By Gucabe
#4959475
I made my first proton pack recently and since I saw that afterlife clip I wanted to add the cyclotron effect. I used an arduino and some neopixels, did the code and programmed it. I took the sound from the clip and spliced it. Use a sound board from adafruit and voila.

This is before the sound
https://youtube.com/shorts/aNqlDHqQijk?feature=share

This is with the sound added.
https://youtube.com/shorts/dm_V6knCYcM?feature=share
By Makuta
#4959514
Gucabe wrote: November 9th, 2021, 7:10 am I made my first proton pack recently and since I saw that afterlife clip I wanted to add the cyclotron effect. I used an arduino and some neopixels, did the code and programmed it. I took the sound from the clip and spliced it. Use a sound board from adafruit and voila.

This is before the sound
https://youtube.com/shorts/aNqlDHqQijk?feature=share

This is with the sound added.
https://youtube.com/shorts/dm_V6knCYcM?feature=share
that looks amazing, best looking one I've seen so far, even when going fast it looks like its spinning instead of just flashing.


i look RedSpecial's sounds and put in onto a copied file of the GBfans mini SD card sounds.
i replaced it with track 10 "010 protongun_powerup".
sounds great but the lights dont begin to cycle until the idle hum sounds begin, not really sure if there is any way to fix this by maybe editing a different sound file.
here is a video of activation sound vs lights:

Last edited by Kingpin on November 9th, 2021, 6:52 pm, edited 1 time in total.Reason: Added YouTube code
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User avatar
By Jimsy33
#4960936
Makuta wrote: November 9th, 2021, 4:52 pm
Gucabe wrote: November 9th, 2021, 7:10 am I made my first proton pack recently and since I saw that afterlife clip I wanted to add the cyclotron effect. I used an arduino and some neopixels, did the code and programmed it. I took the sound from the clip and spliced it. Use a sound board from adafruit and voila.

This is before the sound
https://youtube.com/shorts/aNqlDHqQijk?feature=share

This is with the sound added.
https://youtube.com/shorts/dm_V6knCYcM?feature=share
that looks amazing, best looking one I've seen so far, even when going fast it looks like its spinning instead of just flashing.


i look RedSpecial's sounds and put in onto a copied file of the GBfans mini SD card sounds.
i replaced it with track 10 "010 protongun_powerup".
sounds great but the lights dont begin to cycle until the idle hum sounds begin, not really sure if there is any way to fix this by maybe editing a different sound file.
here is a video of activation sound vs lights:

Turn the potentiometer on the powercell board to change the animation to movie mode, that way there is no "power up" animation and it directly cycles. It's in the instructions.
By Makuta
#4961017
i see, i usually leave my pack in TVG mode since that is what my pack emulates more (and switching between sound/color modes is fun).

maybe this sound effect just isn't in the cards for my pack.
User avatar
By Jimsy33
#4961546
Makuta wrote: November 21st, 2021, 7:51 pm i see, i usually leave my pack in TVG mode since that is what my pack emulates more (and switching between sound/color modes is fun).

maybe this sound effect just isn't in the cards for my pack.
Disabling the "Power up" animation won't affect the video game mode, you'll still be able to switch between the firing modes and colours. It's just that the cyclotron will directly cycle instead of fading on, and the lights will snap on and off instead of fadind like in the video game. That way there is no delay when you turn the pack on, it directly cycles.
By dantonvfx
#4961588
Gucabe wrote: November 9th, 2021, 7:10 am I made my first proton pack recently and since I saw that afterlife clip I wanted to add the cyclotron effect. I used an arduino and some neopixels, did the code and programmed it. I took the sound from the clip and spliced it. Use a sound board from adafruit and voila.

This is before the sound
https://youtube.com/shorts/aNqlDHqQijk?feature=share

This is with the sound added.
https://youtube.com/shorts/dm_V6knCYcM?feature=share
That is amazing!!!!! Could you share a tutorial or something about how you did it? I would like to add this sound and light effect to the Spirit Pack, I have the Ghostlab light kit, but no soundboard.... I was going to order the GBFans sound board but did not yet... Maybe its because I was waiting for this moment!!!!

I'm really bad with arduino, so I wonde rif you can do a detailed explanation or tutorial, or if you would do comision?

I've been investigating a bit, the Audio output seems pretty straight forward, it has a Line out, so you cna connect a speaker thru it. I wonder if ther eis any way to wire your own speakers, in case you want to have 2 speakers for example? Is there a limitation about Speakers Wats? I also wonder, how do you connect the soundboard with the lights to activate both wiht the same switch?


Cheers
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By Gucabe
#4961605
dantonvfx wrote: November 25th, 2021, 10:40 am
Gucabe wrote: November 9th, 2021, 7:10 am I made my first proton pack recently and since I saw that afterlife clip I wanted to add the cyclotron effect. I used an arduino and some neopixels, did the code and programmed it. I took the sound from the clip and spliced it. Use a sound board from adafruit and voila.

This is before the sound
https://youtube.com/shorts/aNqlDHqQijk?feature=share

This is with the sound added.
https://youtube.com/shorts/dm_V6knCYcM?feature=share
That is amazing!!!!! Could you share a tutorial or something about how you did it? I would like to add this sound and light effect to the Spirit Pack, I have the Ghostlab light kit, but no soundboard.... I was going to order the GBFans sound board but did not yet... Maybe its because I was waiting for this moment!!!!

I'm really bad with arduino, so I wonde rif you can do a detailed explanation or tutorial, or if you would do comision?

I've been investigating a bit, the Audio output seems pretty straight forward, it has a Line out, so you cna connect a speaker thru it. I wonder if ther eis any way to wire your own speakers, in case you want to have 2 speakers for example? Is there a limitation about Speakers Wats? I also wonder, how do you connect the soundboard with the lights to activate both wiht the same switch?


Cheers
Sure thing Ill post what I did to mine, just let me clean up the code and work out some diagrams and a part list. I have made some improvements since that video, mostly cleaning up the audio a bit more and trying to sync it better.
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By dantonvfx
#4961617
Gucabe wrote: November 25th, 2021, 1:22 pm
dantonvfx wrote: November 25th, 2021, 10:40 am

That is amazing!!!!! Could you share a tutorial or something about how you did it? I would like to add this sound and light effect to the Spirit Pack, I have the Ghostlab light kit, but no soundboard.... I was going to order the GBFans sound board but did not yet... Maybe its because I was waiting for this moment!!!!

I'm really bad with arduino, so I wonde rif you can do a detailed explanation or tutorial, or if you would do comision?

I've been investigating a bit, the Audio output seems pretty straight forward, it has a Line out, so you cna connect a speaker thru it. I wonder if ther eis any way to wire your own speakers, in case you want to have 2 speakers for example? Is there a limitation about Speakers Wats? I also wonder, how do you connect the soundboard with the lights to activate both wiht the same switch?


Cheers
Sure thing Ill post what I did to mine, just let me clean up the code and work out some diagrams and a part list. I have made some improvements since that video, mostly cleaning up the audio a bit more and trying to sync it better.
YOU ARE MY HERO!!!

YOU ARE SAVING ME! Really!!! I was going to order the GBFans SoundBoard, but I was not all in due to having to wait until March to recieve it :(

If you could tell me what components do I need to buy I will start buying them right away so I have all ready for when you are :D

Cheers!!!
By Gucabe
#4962126
dantonvfx wrote: November 25th, 2021, 3:37 pm
Gucabe wrote: November 25th, 2021, 1:22 pm
Sure thing Ill post what I did to mine, just let me clean up the code and work out some diagrams and a part list. I have made some improvements since that video, mostly cleaning up the audio a bit more and trying to sync it better.
YOU ARE MY HERO!!!

YOU ARE SAVING ME! Really!!! I was going to order the GBFans SoundBoard, but I was not all in due to having to wait until March to recieve it :(

If you could tell me what components do I need to buy I will start buying them right away so I have all ready for when you are :D

Cheers!!!
Ok so I am still tweaking the code so the sound is better synked with the lighting effect. I also cleaned up the sound file and removed several hissing sounds that made the whole thing anoying. Had to remove several frequencies making the sound duller but I added some after effects and bumed the trebble up and i think it sounds cleaner and crisper now.



Part list:
2 - Arduino pro mini, UNO or similar
2 - 1x8 neopixel stick
1 - Neopixel ring at least 30 pixels or a neopixel strip
1 - 16MB Adafruit fx board

So the wiring diagram is as follows:
Image

The reson I used 2 arduinos is that makes the code much much simpler. Neopixels are not as fast as standard LED's so its tricky to do the power cell and cyclotron sequences at the same time. It's beyond my coding skill. The other reason is that I plan to modify the power cell circuit and add 4 neopixels to the cyclotron and a switch to select between the 84 and 21 sequence. I have not implemented that, but the powercell code is already written to work with the 84 sequence. So if you add those 4 extra neopixels you can have the 84 lights with just 1 arduino.

For the powercell:
//------Gusbuster 1984------
//Designed by: Gus Canales
//Date:11/17/2021
//Last update: 11/17/2021
//Designed using an Arduino pro mini, 2 neopixel sticks (1x8) for the power cell
//and 4 neopixel buttons (1,2,3,4 or 7 pixels each). Set CTPIX to match your button
//Wire the 2 1x8 sticks in series and then daisy chain the 4 buttons from the last 1x8 stick.
//The order is important.
//If you want to have the 2021 cyclotron version use another arduino con a nepixel ring
//Use my code Gusbuster2021
//Enjoy Ghostbusting


#include <Adafruit_NeoPixel.h>
#define PIN 4
#define CELLPIX 16 //Set it at 16. Powercell uses 15 pixels only so the first one is ignored
#define CTPIX 1 // how many pixels per cyclotron button? (1,2,3,4,7)
int PIXELS = CELLPIX+CTPIX*4; // Total Pixels
int CTPOWER = 10; //0-255 (lowest to highest) brightness
int CELLPOWER = 10; //0-255 (lowest to highest) brightness
int SPEED = 2; //0 - 4 (lowest to highest)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXELS, PIN, NEO_GRB + NEO_KHZ800);

void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}

void loop() {
for (int a=0;a<CTPIX*4;a=a+CTPIX){
colorWipe(strip.Color(0, 0, CELLPOWER), 50-SPEED*10); // Blue
if(a>0) //Clear the trailing ct
for (int c=0;c<CTPIX;c++){
strip.setPixelColor(a+CELLPIX-CTPIX+c, strip.Color(0, 0, 0));
strip.show();
}
if(a<1) //clear the last ct
for (int c=0;c<CTPIX;c++){
strip.setPixelColor(PIXELS-CTPIX+c, strip.Color(0, 0, 0));
strip.show();
}
strip.show();

for (int b=0;b<CTPOWER;b=b+CTPOWER/10){ //cyclotron leds fade
for (int c=0;c<CTPIX;c++){
strip.setPixelColor(a+CELLPIX+c, strip.Color(b, 0, 0));
strip.show();
}
delay(50-SPEED*10);
}

colorWipe(strip.Color(0, 0, 0), 0); // Black
}
}

// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=1; i<strip.numPixels()-CTPIX*4; i++) {//added 4 last pixels as a cyclotron
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}



For the Afterlife Cyclotron:
//------Gusbuster 2021------
//Designed by: Gus Canales
//Date:11/17/2021
//Last update: 11/29/2021
//Designed using an Arduino pro mini, 1 neopixel strip or ring (30 pixels long)for the cyclotron
//you also need an Adafruit fx board, get the 16 meg.
//For the power cell use my code Gusbuster 1984 and use 2 neopixel sticks 1x8
//Enjoy Ghostbusting


#include <Adafruit_NeoPixel.h>
#define PIN 4

int pixels = 29;
int luz = 3;
float intensity = 0;
int Speed = 45; //milisecond delay
int loops=100;
int hold=40;
int ramp = 0;
int r = 100;
int x=1;
int y=1;
// Triggers
const int tgr1 = 5; //Start
const int tgr2 = 6; //fast hum
const int tgr3 = 7; //ramp down
const int tgr4 = 8; //slow hum
const int tgr5 = 9; //ramp up
const int box = 2;

// Parameter 1 = number of pixels in strip
// Parameter 2 = pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(pixels, PIN, NEO_GRB + NEO_KHZ800);

void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
pinMode(tgr1, OUTPUT);
pinMode(tgr2, OUTPUT);
pinMode(tgr3, OUTPUT);
pinMode(tgr4, OUTPUT);
pinMode(tgr5, OUTPUT);
pinMode(box, OUTPUT);

digitalWrite(tgr1, LOW);
digitalWrite(tgr2, HIGH);
digitalWrite(tgr3, HIGH);
digitalWrite(tgr4, HIGH);
digitalWrite(tgr5, HIGH);
//digitalWrite(tgr2, LOW);
//Speed = loops *2;
for(int b=0;b<loops;b++){ //rampup
Cyclotron(r,0,0,luz,1+Speed);
Speed = Speed-2;
Speed = constrain (Speed,1,50);
}
digitalWrite(tgr1, HIGH);
digitalWrite(tgr2, LOW);
digitalWrite(box, HIGH);
for(int c=0;c<hold*10;c++){ //speedhold
Cyclotron(r,0,0,luz,1+Speed);
}


}

void loop() {
ramp = loops + random(loops);
hold = hold + random(hold);
//digitalWrite(tgr2, HIGH);
//digitalWrite(tgr4, HIGH);
for(int c=0;c<hold;c++){ //speedhold
Cyclotron(r,0,0,luz,1+Speed);}


}

void Cyclotron(byte red, byte green, byte blue, int light, int Spd)
{
x=1;
y=0;
for (int i=0; i<pixels; i++)
{
for(int a=0;a<light;a++){
y=x+a;
strip.setPixelColor(i+a, strip.Color(red/y, green, blue));
if(i+a >= pixels)
strip.setPixelColor(luz-a-1, strip.Color(red/y, green, blue));
}
strip.show();
strip.setPixelColor(i, strip.Color(0, 0, 0));
delay(Spd);
}
}

void Cyclotron84(byte red, byte green, byte blue, int light, int Spd)
{
x=1;
y=0;
for (int i=0; i<pixels; i++)
{
for(int a=0;a<light;a++){
y=x+a;
strip.setPixelColor(i+a, strip.Color(red/y, green, blue));
if(i+a >= pixels)
strip.setPixelColor(luz-a-1, strip.Color(red/y, green, blue));
}
strip.show();
strip.setPixelColor(i, strip.Color(0, 0, 0));
delay(Spd);
}
}

There might be some code there that is for future releases. Any ways hope this helps.

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