But just wondering, whats the high and low detection sounds?
Are there 2 levels? three?
What are the distinct sounds? Turn on, off?
If you have a Mattel PKE meter and AREN'T getting this kit, you are doing yourself a disservice.
My 1st Proton Pack scratch build: viewtopic.php?f=2&t=38387&hilit=naptime%27s
My 1st attempt at Ecto Goggles: viewtopic.php?f=12&t=38056
My foamcore Ecto Goggles: viewtopic.php?f=12&t=40260
My scratch built Gizmo: viewtopic.php?f=7&t=38345&p=4815720#p4815720
I'm interested. I think it is safe to say that this is how *everyone* wanted the PKE to sound like from the start.
Are you taking names for a second run? Count me in, please. Thanks and
Spengler: Sumerian, not Babylonian.
Venkman: Yeah. Big difference.
Zeddemore: No offense, guys, but I've gotta get my own lawyer.
canpara wrote: ↑August 27th, 2018, 9:08 am I contacted Dave via Facebook asking about his PKE soundmod kits. He informed me that he has no plans to offer any kits this year. That's too bad... I would love to upgrade my Matty PKE as well.Oh, that's too bad - it looks pretty much like all the plans of bringing this project up, went dead already - even the domain pkenhanced.com is no longer existing. I was hoping to get something that could give my matty pke some proper sounds too.
Maybe anybody got some useful information about how to make it happen somehow using arduino & co e.g.?
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