- February 19th, 2020, 7:59 am#4931221
I'ma guess multiplayer isn't happening at this point.
NSGhostbusters liked this
kind2311 wrote: ↑October 13th, 2019, 2:16 am I can't believe they made no adjustments to the weak NPC AI. You get knocked down and your teammates still run around like idiots instead of helping you. And it's a bummer to see they didn't make any changes to the unbalanced difficulty in the Azetlor, Sedgewick Kitchen, and stone angel battles.I only bought this game recently on Switch and I felt I had to quote this because of how true it is. Dare I say it, I think the AI might be even worse then it was originally somehow and I am not a fan of some of the cheap deaths on Professional difficulty at all.
Wafflerobot wrote: ↑November 8th, 2020, 12:02 pm Its coming to Steam now:17th, actually. Also I'm pretty sure that despite a Steam release, they still won't have fixed the pre-rendered (using in-game scenery or the full CG animation) cutscenes.
https://store.steampowered.com/app/1449 ... emastered/
due to be released November 7th
Ghostytheghost wrote: ↑November 17th, 2020, 2:17 pmha yeah I saw that, pretty funny.Wafflerobot wrote: ↑November 8th, 2020, 12:02 pm Its coming to Steam now:17th, actually. Also I'm pretty sure that despite a Steam release, they still won't have fixed the pre-rendered (using in-game scenery or the full CG animation) cutscenes.
https://store.steampowered.com/app/1449 ... emastered/
due to be released November 7th
Also hilariously the steam page used to have a screenshot from what's clearly a devmode. Every upgrade and the commands on the right are dead giveaways. It's gone now but some friends managed to preserve it in a Discord group chat.
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