- July 25th, 2024, 3:53 am#4999231
As part of the South Australia Ghostbusters setup at conventions (and other events) we have shelves setup with lab equipment, similar to what you'd find in Egon's lab at the firehouse. It adds another layer of fun and immersion, and flashing lights definitely get attention from passers-by.
I know some franchises have genuine oscilloscopes and vintage tech in their displays, but we can't always run mains power to our booth, and that old gear weighs a ton.
So here I'll showcase some of our custom gear in case it's useful/inspiring for others.
The Spectral Analyzer
I'm calling this first one the "Spectral Analyzer".
First up is this random box with flashing lights I saw in the background of GB1 while they're first interviewing Dana:
Here's a brief look at the animation, which is essentially a couple of dots bouncing from left to right:
I have an old project box which I'm not using, so I measured and modeled up a faceplate in CAD, 3D printed it, then laser-cut a clear acrylic LED window for it:
I decided that having toggle switches and banana plug connectors would add interactivity (you can flip the switches or connect/disconnect cables while it's on display). The connectors aren't actually connected to anything, but I could wire them up in future potentially:
Inside there's just an old Arduino Uno with HT16K33 LED multiplexer to run the LEDs, with the four switches connected back to the Arduino:
To finish off the faceplate I added some window tinting to the back of the acrylic screen, then custom designed and printed a faceplate cover, which I then slightly weathered and glued to the front:
The actual code isn't too complex, it basically just has keeps track of up to four sets of bouncing dots (two on each side). Each dot goes from left to the middle and back again, and this is mirrored by another dot on the opposite side.
Each toggle switch activates/deactivates a dot from the animation, and each one has a starting offset position.
Additionally the more switches are enabled, the faster the animation runs.
To replicate the effect from the film, you need either Switch 1 + 3 or 2 + 4 enabled, but I quite like the effect that Switch 1 + 4 gives.
Here's a full demo of the electronics and the different animation modes:
The best part is the whole thing runs off a USB cable and draws 0.06A (60mA), so a cheap 5000mAh USB powerbank can run this for ~83hrs off a single charge.
I may add more functionality to this in future but for now we've successfully used this at many events, so I'm happy with how it turned out.
I know some franchises have genuine oscilloscopes and vintage tech in their displays, but we can't always run mains power to our booth, and that old gear weighs a ton.
So here I'll showcase some of our custom gear in case it's useful/inspiring for others.
The Spectral Analyzer
I'm calling this first one the "Spectral Analyzer".
First up is this random box with flashing lights I saw in the background of GB1 while they're first interviewing Dana:
Here's a brief look at the animation, which is essentially a couple of dots bouncing from left to right:
I have an old project box which I'm not using, so I measured and modeled up a faceplate in CAD, 3D printed it, then laser-cut a clear acrylic LED window for it:
I decided that having toggle switches and banana plug connectors would add interactivity (you can flip the switches or connect/disconnect cables while it's on display). The connectors aren't actually connected to anything, but I could wire them up in future potentially:
Inside there's just an old Arduino Uno with HT16K33 LED multiplexer to run the LEDs, with the four switches connected back to the Arduino:
To finish off the faceplate I added some window tinting to the back of the acrylic screen, then custom designed and printed a faceplate cover, which I then slightly weathered and glued to the front:
The actual code isn't too complex, it basically just has keeps track of up to four sets of bouncing dots (two on each side). Each dot goes from left to the middle and back again, and this is mirrored by another dot on the opposite side.
Each toggle switch activates/deactivates a dot from the animation, and each one has a starting offset position.
Additionally the more switches are enabled, the faster the animation runs.
To replicate the effect from the film, you need either Switch 1 + 3 or 2 + 4 enabled, but I quite like the effect that Switch 1 + 4 gives.
Here's a full demo of the electronics and the different animation modes:
The best part is the whole thing runs off a USB cable and draws 0.06A (60mA), so a cheap 5000mAh USB powerbank can run this for ~83hrs off a single charge.
I may add more functionality to this in future but for now we've successfully used this at many events, so I'm happy with how it turned out.