- November 3rd, 2022, 5:03 am#4974172
I didn't realise Tobin's was cardboard. That makes me extra pleased I went with the digital version. Cool item to have though for those that stuck with it.
mrmichaelt wrote: ↑November 3rd, 2022, 7:11 pmNot repetitiveness because all I play are repetitive games (warzone, street fighter, nhl).jonogunn wrote: ↑November 3rd, 2022, 6:17 pm I found myself not playing this game much...Why's that? Too repetitious for you? No free time lately?
jonogunn wrote: ↑November 3rd, 2022, 9:51 pm For those of you who play with a coordinated team of friends are you able to outskill a really skilled ghost player?Speaking of, I've heard there's someone who plays Infernal or Wraith who's been pwning busters left and right and always escaping the trap cones. Not sure if it's true but I'm curious if to take really skilled ghost players it would take a coordinated effort of busters along with just the right customizations geared towards slowing down a ghost, strong tethers, stronger Trap power like with a trap customized with the aperture or supercharger and several with their throwers with the quantum accelerator and ionic reverser equipped.
VenomSymbiote wrote: ↑November 7th, 2022, 2:38 pm Man I must really suck as ghost because I got bodied by busters all the time. They usually have my rifts destroyed within the first few minutes and then I'm left getting stun locked from PKE's while trying to do anything. I've seen people say the Infernal ghouly is really good but his unique takes forever to explode and the ultimate can be tether canceled making it a glorified timer button.A lot of it can depend on who you're playing against. The team I beat last night wasted a lot of time looking for me instead of searching for and destroying my rifts. By the time they destroyed the last of them (I think they did, anyway... It might've survived until the sudden death period nuked it), my haunt was above 95%.
jonogunn wrote: ↑November 18th, 2022, 6:55 pm Wow and here I thought the ghost was OP. A decent ghost can position themselves to easily break tethers by going around corners, staying in between objects or flying high up.Jordan was just looking at the list of updates in the patch and giving a preview of what's coming. He said the full list will accompany the patch. Based on all that, there's could be other things he didn't mention in the twitch livestream today.
guess they didn’t address the sprinting issues I had. That to me was a major quality of life adjustment needed and a big turn off for me.
jonogunn wrote:Wow and here I thought the ghost was OP. A decent ghost can position themselves to easily break tethers by going around corners, staying in between objects or flying high up.If you have an organised team you can absolutely pummel a ghost though right? I've had a team just on top of me the whole time. They must be looking at data rather than anecdotes and basing balancing around that, which... is probably the best way to go about it at this stage. It'll be a constant refining process, so if they go too far with buffs / nerfs they'll look at how best to counter it.
guess they didn’t address the sprinting issues I had. That to me was a major quality of life adjustment needed and a big turn off for me.
jonogunn wrote: ↑November 18th, 2022, 6:55 pm Wow and here I thought the ghost was OP. A decent ghost can position themselves to easily break tethers by going around corners, staying in between objects or flying high up.Dude a level 85 super saiyan slimer (literally, he was shiny and gold) wiped our butts with the floor one evening. We're level 30s.
guess they didn’t address the sprinting issues I had. That to me was a major quality of life adjustment needed and a big turn off for me.
Realistically they won't be able to support the game forever (though I expect at least a year of patches and content, and it'll probably go GP/FTP at some point which will keep it alive longer).They could be playing it smart and having everything in working order before unveiling the season pass, and any DLC content. How are they keeping up with the Evil Dead game so far? I'm legit surprised we haven't seen anyone playing with Bruce Campbell avatars. I was in a few matches with Mario and Luigi.
When the team moves on I hope the Ghostbusters community show respect for the devs moreso than the Predator HG community are doing.
timeware wrote: ↑November 19th, 2022, 3:24 pmYes, Jordan's wording seems to imply the patches are done in the vein of tweaking the movie to of course fix bugs but also to find a balance of power between the ghosts and Ghostbusters before adding anything totally new in bulk like the DLC. It's promising that they're definitely listening to player feedback for the most part.Realistically they won't be able to support the game forever (though I expect at least a year of patches and content, and it'll probably go GP/FTP at some point which will keep it alive longer).They could be playing it smart and having everything in working order before unveiling the season pass, and any DLC content. How are they keeping up with the Evil Dead game so far? I'm legit surprised we haven't seen anyone playing with Bruce Campbell avatars. I was in a few matches with Mario and Luigi.
When the team moves on I hope the Ghostbusters community show respect for the devs moreso than the Predator HG community are doing.
Yep, and nightmare on elm street dream warriors.
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