Slime Tether
2 min read
Location/Level Acquired: "Checking Out the Library"
Category: Plasm Distribution System (PDS)
Once your Neutrona Wand is equipped for Traction-Levitation, the Slime Tether allows for the discharge of plasmic slime strands between two points. These plasmic strands contact and pull on whatever is on the two ends. The slime Tether works great for moving heavy objects.
Even though the Slime Tether doesn't stick to everything or every type of ghost, it can still be a very fun part of your arsenal. More often than not, you'll use the Slime Tether to solve environmental puzzles, or on inanimate objects. On occasion, however, you can use this device to quickly trap or daze ghosts. Civil War soldiers, Stone Angles, and Cultists can be dazed, destroyed, or trapped, respectively using the Slime Tether.
Upgrades
SLIME TETHER DURATION INCREASE
Effect: Creates Longer-Lasting Slime Tethers
Increasing the Slime tether's emitter "spinnerets" substantially increases ectoplasm strand cohesion, which results in longer-lasting slime tethers.
NOTE: On rare occasions a mini-strand launched by a spinneret misfire has been known to suddenly (and inopportunely) tether a Ghostbuster's legs together, Stride accordingly.
Like the Slime Blower's increase pressure upgrade, this upgrade allows you to fire your Slime Tether across longer distances and decreases the speed at which the tether decomposes. This is especially useful when you need to use multiple tethers for a task.


