Lost Island (Shandor\'s Island)
3 min read
Level/Location 6
For this location, the realistic version features 15 seamless checkpoints, while the stylized version contains 3 distinct levels.Realistic VersionCheckpoints
The Old Docks
Objective: Search the Lost Island for the mandala location. Eliminate all paranormal entities.
Long Climb
Objective: Search the Lost Island for the mandala location. Eliminate all paranormal entities.
Million-Dollar View
Objective: Search the Lost Island for the mandala location. Eliminate all paranormal entities.
On the Ramparts
Objective: Explore the grounds. Locate the entrance to Shandor Castle and figure out how to get it open.
The Hedge Maze
Objective: Explore the grounds. Locate the entrance to Shandor Castle and figure out how to get it open.
Gaining Entrance
Objective: Search the Lost Island for the mandala location. Eliminate all paranormal entities.
Black Mass
Objective: Explore the interior of Shandor Castle. Locate the mandala and shut it down.
Gozer Worshippers
Objective: Leave the Black Mass. Locate the mandala and shut it down.
Rescue Mission
Objective: Search the catacombs for some sign of the Lost Island's mandala node. Eliminate all paranormal entities.
Rivers of Slime
Objective: You've reached a dead end. In order to continue you need to drain the black slime from the catacomb's tunnels. More creative gadget use may be required.
Black Slime What!?
Objective: Now that the black slime is out of the way, search the sewers for some way out of this maze.
Sewer Maze
Objective: Search the catacombs for some sign of the Lost Island's mandala node. Eliminate all paranormal entities.
The Slime Labs
Objective: The Ghostbusters have been captured. Track down and rescue each of your teammates.
Rescue Egon
Objective: The Ghostbusters have been captured. Track down and rescue each of your teammates.
Black Slime Beast
Objective 1: Investigate the chamber and figure out how to shut down the Orrery machine.
Objective 2: This mandala node is protected by an enslaved juvenile slor. He looks tough but he must have a weak point somewhere.
Objective 3: The Juvenile Slor looks like it might have a weak point on top of its head, but it can't be reached from here! Lure the Juvenile Slor into attacking you so that it exposes its weak point!
Ghosts/Scans
